![]() The two sides met in Cymru’s opening match of the qualifying campaign back in March, where a debut goal for Nathan Broadhead secured a valuable point out in a 1-1 draw out in Split. The nuclear-corrupted forces of nature á la Predator are the best elements, adding a fresh angle and genuine suspense, further emphasizing the fruitlessness of so-called edginess in the face unknown and compelling terror.The sell-out match against Gibraltar marks Cymru’s return to the world’s oldest international football stadium, having first hosted a Cymru international home match in 1877. Rob Page will then face a tough test against UEFA EURO 2024 qualifying round group leaders Croatia four days later. The Savages are similarly overwhelmed, rendering their gritty competence moot. ![]() Vinditti and McKinney subtly demonstrate the flaws of the genre from the first to the last page, with the supposed main antagonists armed with brutal weapons and short, edgy names are slaughtered by an unseen force, slasher style, neutralizing their hyped-up threat. Throughout the issue, Nat, the likable Ellen Ripley-style everywoman, can only gawk at the absurdity, pointing out how inefficient the Savages' methods–and therefore the conventions of the genre–really are. Upon seeing a dog, the Savages want to shoot or eat it, while Nat treats it kindly. Their dialogue, as is common for such characters, is curt and heavily expository, feeling obvious and stilted in contrast to Nat's straightforward and naturalistic speech. They waste ammunition, rant about their misfortunes, boast about their kills, and wax poetic on the cruelty of existence, all while walking straight into the still-radioactive ruins of Chernobyl despite Nat's sound advice. The Savages are misanthropic, acerbic, dismissive or verbally abusive towards their new member. McKinney and Venditti explore the conventions - and pitfalls - of dystopian-action-horror fiction through Nat, newly recruited into the hardened Savage Squad 6 as a medic. Intentional or not, Savage Squad 6 #1 reads as a deconstruction of the post-apocalyptic genre. This appears to be a deliberate choice on the part of writers Robert Venditti and Brockton McKinney, beyond their inspiration in action films of the 80s. ![]() The characters tick the post-apocalyptic personality boxes, being rude, edgy, angry teens and violent adults with nihilistic mindsets, lots of weapons and monosyllabic, edgy names. The setting, the uncomfortably too near 2030s, obliterated by an all-encompassing war, with humanity in small pockets and constantly under threat by a wandering army is almost laughable in its extreme it is, bearing obvious resemblance to franchises such as Mad Max. There's a certain amount of self-awareness, with the cover art echoing the traditional layouts of the mid-20th century and the underground titles of the 80s and 90s. ![]() From the visuals to the writing, Savage Squad 6 #1 reads like a throwback to that era. The post-apocalyptic genre has passed its prime in the 2010s, and by the post-pandemic mid-2020s is now excessive and adolescent, much like the overblown, grim 90s Dark Age comics. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |